As a part of my finals I wrote a work titled "Angewandte DirectX-Programmierung" (german for "Applied DirectX Programming").

Since I thought that this rather detailed introduction to the basics of DirectX might be useful to some game programmers to-be, I converted the original document to .pdf and made it available for download. (Keep in mind that it's written in german, though - people who don't speak german fairly well propably won't be able to understand every detail perfectly...)

Copyright 2002